| hinch said: Nintendo have carved their own niche with their franchises so I wouldn't think cloud gaming will be of any affect to them. |
You don't really need to wait for 6G, 5G is plenty fast enough to have a good playable experience:
At 4 minutes in you can see him playing on 5G.
I think people still aren't quite getting what Cloud gaming is ... there aren't going to be like "Cloud games" as in this is like some separate platform with its own distinct library.
It will basically be your entire PS or XBox + PC library in your pocket at all times. So eventually it'll be like if you buy GTA VI or Resident Evil VIII or Minecraft or Sea of Thieves or Monster Hunter World 2 or Cuphead or FIFA or Madden or whatever ... your entire current library is there where ever you have 5G or decent WiFi connection when you purchase a game on top of a service like Game Pass giving you ala cart access to a range of titles Netflix style.
So you'll be able to play say GTAVI on your console like you normally would, but lets say you have to go to work or class and are taking the bus and feel like you want to play during your 45 minute commute ... you can now just continue playing that same game on your phone, tablet, or crappy laptop right from where you left off at home, and all your progress saves so when you come home later, the game picks up right there.
For xCloud anyway MS has Minecraft Dungeons which is the console game, but they've also even added touch control overlay so you can play without even a controller if you want. I tried it and it's quite playable this way, other games will have this kind of support in the future too, but the market for controllers available for phones/tablets is starting to really also rev up. I personally use my SN30 Pro (SNES sized wireless controller w/dual analog). It's easy to fit into one pocket.







