WoodenPints said:
My initial thoughts after seeing the acquisition news was that the games would release day one on Gamepass and on the PS5 for $70 as Xbox users gain massive benefits from having all these in Gamepass day one and PS5 users can still pay them a premium to play it and everyone wins and plenty of $$$ is made. but now after a few days I'm not so sure if that will be the case realising that Elder Scrolls and Fallout are now potentially the two biggest platform sellers that Xbox currently have in their library. The first option of putting them everywhere will make the most money in the short term for sure but the second option of bringing in more people to the ecosystem either on console or PC via Gamepass subs or profits from the 30% cut from third party game sales will likely be the strongest plan in the long term. |
Giving it further consideration. I do agree with your last point. Keeping the games everywhere only makes sense for short term profit, Microsofts goal is almost assuredly to leverage these IP's to help boost gamepass in the long term (with the potential of far greater profit than whatever they could get by just taking the money they would get from PS5). I do think we'll see Elder Scrolls, Fallout, Doom, etc..... be exclusive to Xbox/PC/Gamepass (at the bare minimum timed exclusivity and more likely permanent).