GamingRabbit said:
I have already explained it in a different thread, but it seems like it's once again necessary. Handhelds belong to the portable devices. Portable devices are characterized by o always offering porable usage o optional stationary usage. (the system may or may not support stationary usage) Home consoles belong to the stationary systems, which are characterized by o always offering stationary usage o never offering portable usage. Switch obviously falls into the former, and therefore is a portable device speciallized in gaming. Scalpers have nothing to do with it, they are only after what makes them the most money. Also an individual person distributes his/her time on the switch's game modes (handheld, table top, docked) has no impact on the devices definition. The device itself establishes them via its hardware, not the other way around. This goes for every device, not just the ones related to gaming. |
The quote I was replying to specifically mentioned that the Switch has no competition currently because the Vita was discontinued. Is it your position then that from March 2017 - March 2019, the Nintendo Switch was in direct competition with the PlayStation Vita? And not in competition in any way with the PS4 or XBox One, despite sharing software like Skyrim, LA Noire, Doom 2016, Wolfenstein II: The New Colossus, NBA2K, FIFA, etc. None of which were released on the Vita. Meaning every time someone bought one of those titles on Nintendo Switch, they were taking a potential software sale away from the PS4 & XBox One versions, while having no impact whatsoever on Vita software sales.







