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Super Mario Bros, 1985. Before that I had played Game and Watch, the occasional arcade cabinet, and the odd Atari game here and there. But when SMB came out I realized just how immersive the videogame worlds could be. My main source of info at that point would have been word of mouth from friends, video stores, and eventually print magazines. And then lo and behold we were blessed with something called the internet and which would soon sell its soul to IGN and forever be a shell of its former self.