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Pemalite said:
Norion said:

This makes me wonder why developers don't offer both a version with compressed audio and a version with uncompressed audio since that would please everyone.

Microsoft is making a push for exactly that with "intelligent delivery".
But yeah, entirely up to the developer if they even wish to use that feature.

If you are using a soundbar or TV audio like the majority of people... Then 5.1/7.1 uncompressed audio is unlikely to be of importance... The Switch doesn't seem to suffer from this issue because developers are more than happy to compress the hell out of FMV/Audio because... Well... It's the Switch. Cart space is a premium.

Smash Ultimate is a great example, over 800 tracks containing over 28 hours of music but the file size is only around 13GB and I've never heard people complaining about the audio quality. Nintendo is very good at compression it seems which makes sense due to them working with lower limits. Also developers should let people choose to not download multiplayer content if they're only interested in single player and vice versa.