By using this site, you agree to our Privacy Policy and our Terms of Use. Close
Fei-Hung said:
Nautilus said:
Plus there is the fact that this feels very Game of Thrones inspired... Im not against blood or characters dying, but that kind of direction is not what I want for FF.

Does that mean you disliked FF7? I mean it did the whole omg how and why TLOU did way before the TLOU with serval characters and also before Got. 

I honestly didn't understand what you meant. Your phrase wasn't really well written.

But I'll reply to what I think you mean: The deaths that do happen in FF 7 are more poetic. People die there not for the sake of dying, but they have meaning to it, they build up to it. And all that with few drops of blood. FF XVI seems(and I really want to emphasize that it seems) that its going more for the schock factor that Game of Thrones is known for in its kills. So yeah, it seems like very Game of Thrones inspired, but I guess we will see.

And for the record: Yes, I hated the direction Naughty Dog went with TLOU 2, with the constant killing of characters as if they were flies, with no weight(outside of 1 or 2) behind those kills. One of the many things that turned me off on the game.



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1