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SKMBlake said:
mZuzek said:

By the way, technically speaking, the port does seem to run at 60fps most of the time, there's been some dropped frames here and there but nothing too noticeable, didn't really affect the gameplay. There's been a couple weird freezes in large areas, probably loading, but it only stops for about a couple seconds and the music thankfully carries on playing.

If you think those minor dips are an issue, you must check Digital Foundry's analysis on the Xbox One version, the performance is awful, and runs around 30-40fps on One S.

Switch version is superior in this case

The game is in a much better state now. That benchmark is not representative of current performance of the game on Xbox.