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playstation believes in the classic model, high quality games are expensive to make, you need to sell them to get investment back.
On the other hand, Xbox wants to try a new model, a service proposal in which a monthly fee will finance high quality games.

Who's right here? Which model is capable of delivering higher quality games? Which model is more profitable? Who is more sustainable? What is best for users of the respective platforms?

Difficult to decide at the moment, but for now I will take the "more traditional" proposal of Playstation.