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zorg1000 said:
like Rol said, 2020 is pretty similar to 2018 with the most notable difference being that one had its biggest game in Dec while the other was in March. Basically you can reshuffle the schedules and make them look the same.

2018 lineup (actual)
Feb-Bayonetta 2
March-Kirby Star Allies
April-Labo
May-Tropical Freeze/Hyrule Warriors
June-Mario Tennis Aces
July-Captain Toad/Octopath Traveler
Sept-Torna
Oct-Super Mario Party
Nov-Pokemon Lets Go
Dec-Smash Bros

2020 linuep (reshuffled)
Feb-Toyko Mirage Sessions
March-Pokemon Mystery Dungeon
April-Clubhouse Games
May-Pikmin 3/Xenoblade DE
June-Paper Mario
July-Bravely Default 2
Sept-Age of Calamity
Oct-Mario Kart Live
Nov-3D All Stars
Dec-Animal Crossing

I think you have to put it into context. At the started of 2018, the Switch wasn't even a year old yet. It had also come off the heels of a big Nintendo blow-out. Ports were more forgivable in 2018 because the system was still new and Nintendo needed to fill in the gaps. It should also be noted that the ports were gap fillers, often in the lighter months of the year. In 2020, the system is turn 3 years old and Nintendo EDA hasn't released much since 2017. Moreover, we have ports as headliners for the holiday season and nothing in sight. It's hard to call 2018 comparable to 2020 when the circumstances were forgivable. There is no reason Nintendo should be releasing ports of old games this late into the Switch's life. They should have new games ready to go. The issue is Nintendo should be performing far better than they actually are. 



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