Shadow1980 said:
I did say I was leaving, but since this can be easily dispensed of, so it shouldn't take me more than a couple of minutes:
While it's not marked, NSMB was released on May 15, 2006 in North America. It had half a month to boost sales. It did squat, as you can plainly see. Meanwhile, the release of the DS Lite coincides with a huge bump in all regions. Conclusion: New Super Mario Bros. was not the primary factor behind the DS sales growth in 2006. It was a minor factor in Japan, and a non-factor in the U.S. Check and mate. Actually look at the data from now on.w |
Who is the best selling game in the DS? New Super Mario Bros. I guess. With touch generation and NEW Super Mario Bros. Nintendo steadly maintain the sales through time.
Is the primary factor because sales grownt along time, you conclude base in short term sales don't explains annual sales like the NEW Super Mario Bros. is capable. T
Total sales.
2005 - Before NEW SUPER MARIO Bros.
14 Million
2006 - After New Super Mario Bros released
8 - million games
DS - 20 millions (89% up) the 8 million gap, maybe?
The graphs is goods for short term analysis buts lacks for context analysis and long term analyst. Nintendo software have slow burn and long term legs. You graph doesn't capture that.
The hardware is not capable maintain long term sales, software output is.
Wrong again.









