| d21lewis said: Bad timing. A lot of what it offered was at a time when smart phones felt like the future of mobile gaming. Somehow we were convinced that "Console gaming on the go" was a bad thing and that people only wanted bite sized gaming. And, at the time, I think they were right. I had both the 3DS and the Vita (even pre-ordered the latter) but I found myself always playing stuff like Angry Birds and Candy Crush. |
Isn't that currently still the case, relatively speaking? The 3DS and Switch presumably aren't much more than a blip on the radar of mobile gaming. That blip is obviously large enough that there's money to be made, but that's because the mobile gaming space is gigantic.
To be clear, Switch is a big seller. But do we know how much of that is truly for mobile use?
Anyway, I agree with the underlying point here. Portable dedicated gaming devices had basically run their course by the time Vita came out. 3DS was relatively successful, but it at least offered something unique.








