padib said:
Nintendo's overall marketshare for games is too small relatively speaking. Also, iOS is a multi-function OS, so it encompasses everything from Productivity apps to leasure software. |
In other words, you're drawing lines where it's convenient for you to draw them?
If anything, the fact that iOS allows you to do a lot more than just gaming and without charging the consumers or the developers most of the time, makes iOS a lot friendlier environment to developers than eShop.
- Apps that are free to you aren’t charged by Apple.
- Apps that earn revenue exclusively through advertising — like free games & Youtube — aren’t charged by Apple.
- App business transactions where users sign up or purchase digital goods outside the app aren’t charged by Apple (including Spotify).
- Apps that sell physical goods — including ride-hailing and food delivery services, to name a few — aren’t charged by Apple
- 84 percent of the apps in the App Store pay nothing to Apple when you download or use the app
And again, this laser-focus criticism of Apple when they only have less than 25% market share globally makes no sense whatsoever.
To clarify, I don't believe the Switch is a monopoly for creating the sole exciting handheld environment that devs profit from, because that environment wouldn't have existed without their product in the first place.