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thetonestarr said:
JWeinCom said:
This was really the one Wii game where the standard definition graphics bothered me. It just wasn't a good match for the art style of Skyward Sword, which was great. Usually don't buy remakes, but I'd pick this one up assuming it's well done.

All I want are upscaled gfx and traditional control options and I'm sold. Fixing the things TruckOSaurus said would absolutely be bonuses but certainly not necessary.

Running SS in Dolphin looks a LOT better than native, WITHOUT any touching up, already. However, you can see how they have filters on - which are easily removed - and you can tell that many of the textures were *designed* at higher-res and downscaled to fit. Almost certainly, Nintendo would be able to simply use the original higher-res textures & change/remove the filters, and bam. "Remastered" SS suddenly looks beautiful.

As for traditional controls, I'm playing SS on Dolphin with an Xbone controller. No motion controls at all. Any motion "required", I have mapped to traditional options - the Wiimote pointer is mapped to the right stick, and I have Wiimote waggle mapped to the left shoulder button/trigger. C and Z are mapped to the right per my preference. But the point is - even with the game itself still designed for motion control, traditional works well! No reason the game couldn't be very easily updated to allow traditional (and I would like traditional + gyro aim - like BotW uses - myself).

Edit: Admittedly, I posted this when I had almost JUST started the game. Now that I've gotten a bit further, I've needed to modify my settings a bit. My memories of this game had that I only needed waggle for swinging the sword, and even then, I didn't have to do it much and could get by with a simple horizontal waggle. Turns out, I remembered the game poorly. There's a lot more waggle needed than I thought - but it's still easily covered with a modern controller, even without the controller's motion input!

There's a lot of stuff that would work very poorly without motion controls. You could make it work on a standard controller, in the same way you play Smash on a Wiimote. It'd be possible, but incredibly awkward and less enjoyable.