Mandalore76 said:
Here's the Wii U weekly sales from it's last holiday period (2016) into it's worldwide discontinuation on January 31st 2017. Tell me that Nintendo should have rode this out for 10 more months: Week Ending 11/26/2016 (Black Friday)
Week Ending 12/3/2016
Week Ending 12/10/2016
Week Ending 12/17/2016
Week Ending 12/24/2016 (week before Christmas)
Week Ending 12/31/2016
Week Ending 1/7/2017
Week Ending 1/14/2017
Week Ending 1/21/2017
Week Ending 1/28/2017
When investors would have been questioning, what are you going to do about your home console selling 4,000 units per week? I don't think "We're waiting for Christmas 10 months from now" would be considered a valid answer. |
Sure thing, they were already questioning the previous 48 months.... and they could have released in 2016 as well but weren't able. Still that matches what I said prior that they try to release as early as possible instead of waiting for Xmas. If you can plan to have your swap on Holidays for safety on demand sure bonus points, but we have seem both PS4 and Switch sold out for 2 months on launch inside and outside holidays. So it more show that launch depends much more on inventory availability than Holidays.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."