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Leynos said:
mjk45 said:

The problem with Saturn was it was built with 2D in mind but when they got wind of the PS1 and it's 3D polygon approach.they changed the Saturn to dual processors and that lead to as you put it a complex mess , they should have delayed it and added a single 3D capable processor.

Funny thing is they were in talks with Sony to develop the Saturn before that.

 After the Nintendo deal fell through Sony and Sega talked about a partnership but it wasn't specific to the Saturn, and Sega knocked it back,the stumbling blocks were from Sega's side. they feared with Sony's strength in hardware they would soon become the junior partner when it came to hardware and would basically be consigned to the software side also when asked to commit there and then over dinner, Sony's Chairman rather than answer would change the subject by talking about his travels, from Sony's side Kutaragi and associates were firm in the belief that they should do it themselves , so that's what came to pass and Namco became in their own words a de facto  2nd party for PS1 writing the majority of the libraries in conjunction with Sony and receiving preferential treatment.

Research shows Video games  help make you smarter, so why am I an idiot