Soundwave said: But this could also be suddenly I think a very nice situation for the Switch 2 because it means a lot of devs are going to be making games on the lower end Series S XBox model, which is supposedly about 1/3-1/4 the power of a Series X. |
The biggest gains next gen are from the CPU, don't forget that.
8-core Ryzen processors is difficult to downscale to an ARM SoC for mobile.
Soundwave said: Suddenly the power gap really isn't large at all, with DLSS in fact the Switch 2 may actually be more powerful than the Series S. If MS had a Series S equivalent for the current XBox One, it would've been basically 400 gigaflops ... which is the same as the Switch docked. |
You mean like the Xbox One S?
Xbox Series S >>> Xbox One S.
Xbox Series X >>> Xbox One X.
Seeing a pattern there...
DLSS is just a "tool" that can be leveraged to increase efficiency, if the Switch 2 lacks fundamental technologies like high-speed SSD's, Hardware Ray Tracing and so forth, then it's going to be at a hardware disadvantage that may drive away ports anyway... And DLSS won't save it.
--::{PC Gaming Master Race}::--