The main things I want from BotW2 is traditional dungeons better integrated into the open world concept, deeper focus on plot, and harder enemies/more variety for the later half of the game. BotW1 started out brutal with enemies that hit HARD. However if you upgrade your gear to 3 stars or more, Link becomes a difficulty breaking TANK. I want steps to prevent this in the sequel.
BotW was easily my game of the generation, with little to no contest. There is still much they could improve on with the sequel though.








