By using this site, you agree to our Privacy Policy and our Terms of Use. Close
DonFerrari said:
sales2099 said:

Sorry I mean non intrusive, as in Forza never made me feel like I had to spend money. Otherwise there isn’t much to say because each brand caters to different experiences. I just don’t think it’s fair to compare having purely single player experiences to one that does both SP and MP. Of course because one just focuses on SP the efforts show all the more, just so you clear where I stand on it. The quality isn’t lost on me. 

Any game can do a multiplayer component but great ones last years. Take SoT, which is having its best year in 2020. It was mocked in 2018 compared to gems like GOW and Spiderman. Yet in 2020 those games only serve a purpose to be bragged about on the internet where as SoT has outlasted them all due to an addicting multiplayer loop coupled with substantial content updates. 

Just saying you may not prefer multiplayer components but you can’t deny their appeal either. Totally different approaches to games that aren’t completely comparable to each other. So calling out micros in Xbox games is one thing, but you also should acknowledge that at least they have a multiplayer. 

If you want to talk about 2020, so after SoT had 2 or 3 years to improve how does it compare to GoW that hadn't been updated? Or if you prefer to pick something from this year. How does it compare to TLOU2?

Just listing the advantage of a multiplayer title vs a single player title. Time is on ones side more then the other (If done right). At the moment LOU2 is being played more. But in a year from now? SoT can easily remain relevant where as the other needs a next gen re release with its delayed MP component to stay relevant. 



Xbox: Best hardware, Game Pass best value, best BC, more 1st party genres and multiplayer titles.