sales2099 said:
Sorry I mean non intrusive, as in Forza never made me feel like I had to spend money. Otherwise there isn’t much to say because each brand caters to different experiences. I just don’t think it’s fair to compare having purely single player experiences to one that does both SP and MP. Of course because one just focuses on SP the efforts show all the more, just so you clear where I stand on it. The quality isn’t lost on me. Just saying you may not prefer multiplayer components but you can’t deny their appeal either. Totally different approaches to games that aren’t completely comparable to each other. So calling out micros in Xbox games is one thing, but you also should acknowledge that at least they have a multiplayer. |
If you want to talk about 2020, so after SoT had 2 or 3 years to improve how does it compare to GoW that hadn't been updated? Or if you prefer to pick something from this year. How does it compare to TLOU2?
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."