| derpysquirtle64 said: You don't need to explain this to me as I totally understand what are you talking about. My question is: why do you think that success of games made by MS internal studios on Steam is suddenly gonna triple their revenue or something that you heavily suggest judging by your posts. What makes you think that it will suddenly result in such a huge growth of revenue that it will not only offset the potential tens of millions consoles sales loss and therefore the loss of all the royalties that could have been made from the software sales on these consoles, but also will allow MS to somehow become bigger than Playstation? That's the question |
Its not just Steam, its a combination of many things. Steam is a major player in the gaming industry which has a massive market. The bigger the audience the bigger the potential of sales. Xbox is also focusing on Xcloud and GP on universal devices which only adds to the audience. If Xbox was solely a console brand, they wouldn't have anywhere near the potential sales for their software. Xbox's direction is clearly going into the way of the App, and i reckon after next gen, that's what we will have, just a Xbox App on multi devices.







