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Cueil said:
I think a lot of this is pointless... Microsoft spacing all this out makes little sense to me. I completely understand the hardware and pricing is wait and see, but they should be doing weekly releases. That Halo demo should have been shown off in May to give everyone a teaser then you have longer weekly shows throughout the summer months focusing on one or two games and let developers stretch their legs. Let leads give more info... is that demo they are showing a build from 5 months ago and they just don't have the ability to make a new one with the current pandemic going on? If you inform people about these things DURING the show you have a lot less blowback. Imagine if they had said that the Halo demo was from a "stable" build from February? We'd still see the trolls, but fans and critics would have given them less crap.

Companies often avoid being clear if not needed.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."