sales2099 said:
I ain’t telling you to wait for GP. It’s been awesome for a while now. 10 million steady subs is a lot of income. When it hits 20...I don’t see how you could scoff at that revenue. Devs pay to be on GP btw. Gamers recommend games to friends who don’t have GP, leading to increased sales. Increased DLC purchases because people allready feel that got the base game for “free”. Your stance on GP is concern trolling at worst. To argue against it is to advocate spending hundreds more per year is good for gamers. There is no evidence of big games like Gears 5 and Forza Horizon 4 being gimped in quality. Each has the features of previous IP instalments. Not sure what your last point is referring to. Either way I just see gamers that aren’t into Xbox wanting AAA games now now now when that clearly isn’t realistic for games that started development in mid 2018. |
Devs are paying to have their game on GP? So they don't receive sales money from it and even pay for it to be there? Sources please.
duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"
http://gamrconnect.vgchartz.com/post.php?id=8808363
Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"
http://gamrconnect.vgchartz.com/post.php?id=9008994
Azzanation: "PS5 wouldn't sold out at launch without scalpers."