Slownenberg said:
It's not about excuses, it's just the simple fact that Mario Odyssey is a very long game for the genre. As you said, there's roughly 60 hours of gaming if you try to fully complete the game or get close to fully completing it. That's huge for the genre! You do realize there are plenty of AAA games that are like 10 hours right? Sometimes even shorter. Now THAT is criminally short. 30-60 hours of gameplay depending on how badly you wanna complete everything is in no way anything close to being described as short. You know the type of one player games that are longer than Mario Odyssey? RPGs and adventure games, that's it, and only the longer ones! I'm not sure where you got the idea that a platformer should be 100 hours long, because that game doesn't exist. 30 hours is already VERY long for a platformer, the fact that Odyssey offers along the lines of 60 hours if you're trying to get close to 100%'ing it is fantastic. I'm glad they made such a long game, they could have easily provided less content and made it a more standard length of say like 15 hours to beat it and 30 hours to 100% it. Your comment makes me think you've never played any type of game that isn't an RPG or some sprawling open world game. Certainly you must not have ever played a platforming game before. |
true 2d Mario is different than 3d mario.
2d Mario have too many arcade roots ( easy to learn but hard to master, tons of secrets, shortcuts, etc) . And 3d Mario is more adventure to collect a ton game ( open world-Esque, complex moves, plural verbs).
But one 3d Mario with more secrets and more direct design resembles 2d Mario be very fresh approach. game with 2 hours to beat and 100/200 hours to really complete the game.







