| ArchangelMadzz said: I think you're confused at what a workstation PC means. |
Nope. I am not confused by what it means.
And just because a product sells to a certain demographic, doesn't mean you cannot use/buy a product from a different market segment, really depends on what the company/business/organizations tender detailing is.
Case in point... The fire station workstation, It is based around LGA 1366 which is a workstation socket backed up by a Xeon EC5509 and Geforce 7050 PCI.
And you are correct, on-board graphics is more than enough for that, but how many LGA 1366/2011/LGA2011-3/LGA2066/SP3 sockets had integrated graphics on the CPU or motherbaords chipset or otherwise? Those are all workstation sockets.
Plus we are at a point now where it seems more CPU lines are dropping integrated graphics, AMD for instance has all it's CPU's without integrated graphics and has a separate line denominated as "G/APU" with that built in capability, Intel is going down the same path...
It's not like Socket AM3+ where you could get a motherboard with an 880G chipset and thus it didn't matter what CPU you bought, you had access to a Radeon 4250 IGP.
| Pyro as Bill said: What happens when 16 or 8 or even 4K TVs don't become mainstream? |
I would argue 4k is already mainstream, it's actually difficult not to find a 4k TV for sale at any price point except for the ultra entry-level which is sometimes still littered with the occasional 720P panel, but mostly bargain basement no-name brand 1080P panels.
They are also often only 6-bit displays with FRC to "pretend" they are 8-bit, the colour crush can be pretty bad for games, but okay for regular TV signals with highly compressed interlaced feeds.
8k and 16k I think will take awhile to gain traction, their usefulness though will come into play when the average mid-range TV size extends past 60" and into 80-90" territory... And for that to happen a few technologies need to come into their own.
| hinch said: You basic argument is smartphone killing consoles is is the Vita failing. And somehow connect that to Sony/Microsoft downfall (in particular). Smartphone gaming and consoles gaming do not coincide with each other. If that was the case Nintendo should be worried as well since their main platform is a closer to that of a handheld/smartphone without the rest of the phone. There has been nothing to back up your claim that smartphones have any effect on consoles so nope not going to indulge you by going around in circles. |
I don't believe a product segment ever wipes out another, we just reach a point where a successive product just isn't worth the investment... Which is why the Vita and 3DS didn't light the sales charts on fire.
And sometimes you have individuals who will buy a device to consolidate a few others.
But if you build a device that differentiates itself significantly enough and provides something compelling to consumers, case in point... Switch. - Then you will shift hardware, many Switch owners do own other devices like Phones, Tablets, Playstations, PC's, but the Switch itself can supplement all of those as it has experiences that cant be obtained elsewhere.
Microsoft, Sony and Nintendo are all here to stay, they have some smart individuals running their respective shows and will adapt to the market rather quickly and take onboard constructive criticism which is healthy to keep competition alive.

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