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sales2099 said:
curl-6 said:

The Xbox being powerful didn't mean games on it would necessarily leverage all that power. Halo 1 and 2 though put a great emphasis on graphical fidelity and were up there as some of the most advanced games on console at their time of release, so it's simply incorrect to say "the IP has never been about pushing graphics" because that was indeed a big part of their DNA from the very beginning.

And choreographed CG doesn't cut it. As a gamer I want to see actual gameplay.

Your point with Halo was from 2001-2004. From 2007-2012 graphics took a back seat. Halo 4 happened but Halo 5 set the narrative again. Only 3 Halos pushed graphics, 2 out of the 3 were again in the early 2000s. Halo Infinite takes great inspiration from the original but by no means does modern Halo have a cutting edge graphics reputation attached. If we get it, then all the better. But it’s not a requirement. 

I get your point about the CG....where were all the people like you when Nintendo fans were going crazy over a Metroid Prime 4 title screen? ;)

You said "it has never been about graphics". "Never" includes 2001-2004 and 2012. So you were wrong, graphics have indeed been a central pillar for Halo before, including the games that provided its very foundation.

And I was one of those who was criticizing in 2017 that Nintendo only showed a logo for MP4, actually. Games should never be revealed with only logos or CG teasers. I'm not picking on MS here, it's bad no matter who does it.

Last edited by curl-6 - on 25 July 2020