Having slept on it and re-watched the Halo segment, I will say that while the show as a whole missed the mark, Halo Infinite actually exceeded my expectations.
Yeah, it doesn't look next gen graphically, but I quite like the art style and the gameplay looks like a fantastic mix of classic Halo with newer games like Doom 2016/Eternal. While I won't buy a console for just one game, Infinite looks good enough to keep the Series X on my radar as a "wait and see".
sales2099 said:
Was I underwhelmed at first by the graphics? Sure. Then again it’s 4K/60 FPS open world Halo. The IP was never known to push graphics (except Halo 4 which was a late gen game that used every drop of 360s hardware) |
That's just not true, Halo 1 and 2 were graphical powerhouses in their day and high end visuals were a big selling point for them.
sales2099 said:
CG or not they are enough to get people excited. Again I don’t see where gamers decided it’s a mandatory requirement to show gameplay for every reveal. Avowed is a Xbox exclusive Skyrim with LOTR elements, that’s huge! But nope it’s trash because it’s CG. That makes no sense to me. |
CG trailers tell us fuck all about how a game is actually going to look and play, hence they are pretty much useless to me as a gamer.
Both this and Sony's show suffered from this, not enough actual gameplay shown and far too much cinematic BS.