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Pemalite said:

Crysis would run well (when tweaked) on a high-clocked Core 2 processor, 4GB of Ram and a Geforce 8800GT at below 720P.

The Switch equals or beats such a system on every front.
The newer CryEngine though has better threading support and will utilize some of the Maxwell chips advanced hardware features to reduce CPU loads, Crysis might be a "7th gen game" but it was a demanding one at that due to it's no-compromise approach to rendering.

Chrizum said:

Wow, apparently all console versions are based on the 360/PS3 version (CryEngine 3) and missing the Ascension mission. That sure is baffling. Remastered looks nothing like the 360/PS3 version. Seems like it was too much work to bring over the PC version to consoles? Meh.

The consoles aren't powerful enough to run the original game on the original engine without some serious concessions, CryEngine 2 is that demanding on the CPU... And Jaguar does no favors to that end.
The Xbox Series X and Playstation 5 on the other hand...

The likely reason why they opted for the 7th gen as a base was because allot of the hard work optimizing and downgrading and replacing rendering features for consoles was already done and dusted, it makes sense not to reinvent the wheel.
It's also missing Parrallax mapping which was a big graphical feature of the original game, the very least they could have done was parsed some meshes or leveraged the Polymorph engines to give depth to some surfaces.

Will wait this out and see how the other versions fall, the PC modded version from 2013 will still look better than the Switch version without a doubt,
 missing a level means it is not going to be the definitive version, should have included the entire shebang, the game is 13 years old now.

Crytek probably needs this to be a success, but they are giving us a few reasons not to hand over our cash...

My point was the PS360 release of Crysis was rebuilt to work well on limited specs. Like I said before, I had a feeling they may go back to the 7th gen work for this Switch port. Wasn't quite expecting that for all ports.

I imagine the 8th gen CPUs are capable of running Crysis at 30 fps. Based on benchmarks I've seen it doesn't take a great CPU to do that.

If the Crysis Remaster is missing significant content like a mission, then I suspect reviews could be brutal. I certainly hope a goal is making it as complete as possible.



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