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Shaunodon said:
curl-6 said:

Played through the first mission in docked. Performance slightly choppy as to be expected, but man it looks beautiful. The lighting in particular just gives everything such a nice, soft feel. I can see why DF were talking it up so much.

The physics react really well too. I got into a big firefight and quickly jumped onto a mounted machine gun, and while gunning some guys down collapsed a couple houses and blew up a truck. You can also notice trees/plants falling in the background when you're spraying people from a distance.

Taking a short break before I switch to portable with headphones (it's midnight here), then I'll probably play for a couple more hours before the Xbox pre-show.

Yeah I just got done with the first mission as well, and it really is a technical showpiece for the system. It also kinda reminds me of BOTW in the way that the amount of interactivity with the environment make fights play out in an unpredictable and dynamic way.

My only issue so far was that the default setting for the gyro aiming wasn't sensitive enough, but once I cranked it up to 60/100 it feels awesome. Always nice to see shooters on Switch support this feature.