twintail said:
He hacked a game that was hard coded to run at 30fps to run at 60fps. So you're looking at a patch to be required to get that running at that frame rate on PS5. It's not going to get a higher frame rate because the games coding doesn't allow it. This is what I have been saying. If a game is capable of higher frame rates and resolution then those will improve. But if the game is locked at a specific specs, then the improvements will be far less pronounced. |
Yesvthat I agree with you 100%. In theory a consoke cabt change a game programming to run at higher resolution or framerate if it is locked. You would need a patch for it. And this is one of the reasons I would like games to give us more options on how to run them.
I believe what we will see is of course a very good compatibility on PS5, improving a lot stability and loading times, but Im not expecting sony to engage with developers to provide other options not available at the moment.
So if a game is 1080p 30fps on ps4 and 1440p 30fps on ps4pro, the best thing we will get is the same resolution, same framerate, just much more stable. Of course I could be wrong though. I hope so.