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EnricoPallazzo said:
twintail said:

1) most games

2) frame rate boosts possible.

3) resolution boosts possible.

We've known this fora few months already.

You only have to look at the PS4pro to know how BC is gonna work. It's the same thing but stronger.

I dont think its clear at all how it will work.

Can I get my Bllodborne straight out of the box and play it at 4k 60fps/4k 30fps/1080p 60fps or will I have to wait for a developer patch?

If it depends on a patch that I have no idea when it will come, and if it will come, and my only advantage will be to play it at steady 30fps (since the original game suffers with it) then it will be a huge disappointment.

I still can't play GTA4 on Xbox One X at more than 720p 30fps because the developer/microsoft never released a patch...

You were already explained this on a different thread.

PS5 BC shall cover and work on most of the over 4000 titles released. It also will have automatic improvements based on both GDC presentation and post from Sony clarifying. And sure there may be patches from devs to make it better than just the auto.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."