Ka-pi96 said:
That if streaming wasn't able to kill off physical hardware in an industry where connection speeds aren't as important as gaming, then why would it be able to do it in gaming? |
I mean...physical movies may not be dead in that they've ceased to exist, but they've absolutely been replaced as the primary method of viewing content.
In 2005, DVDs generated $16.3 billion in sales, accounting for 64% of the home video market. In 2018, disc sales barely passed $4 billion, or just above 17% of total U.S home entertainment spending. I don't know what those splits look like today, in 2020, but we can safely assume that physical media is only going to continue to decline, until probably leveling out at some rather insignificant percentage.