Kai_Mao said:
All I can say is..at this point, any Japanese developer that ignores Switch, which is selling well in Japan and the rest of the world, are going to be criticized for having bad business decisions. Example would be games like the new SAO game. Sure, there will be games that sell better on PS, but Switch sales would be an added bonus at worst. The Switch is selling incredibly well and destroying the top 20 on the weekly charts in Japan. Why ignore an established user base that is still growing? |
Out of personal interest, I'm rather baffled something like Granblue Fantasy: Versus released only on PS4 and Steam this year. Seems like a great fit for Switch, with a charming art style and more user friendly gameplay than most ArcSys fighting games. And ArcSys have already ported BlazBlue, Dragon Ball FighterZ, Under Night and a couple Guilty Gear games (not the newest ones yet).
Seems like Cy Games must have some deal with Sony, because they've also had that Granblue Fantasy action-RPG long in development only for PS4. But that's even more ridiculous, as it's a Japanese-centric game that seems likely to be pushed to 2021 now, releasing only for a system that'll be fizzling out by then.
The action-RPG would be harder to run, but if Cy Games had any sense they'd be finding a way to get both of them on Switch asap. Whatever deal Sony may've made, I doubt they care too much now as they're basically ceding the region. It'll just be lost sales, also stinting the potential growth of this franchise by not getting it to more homes in Japan.
These types of games that rely on the Japanese market, won't have much of a future if they stubbornly stick to PS with it's declining market share.







