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V-r0cK said:

It's not the same thing at all.

Gamepass = Your subscription pays for access to play X amount of games so gamers have many options to choose from with no other drawback.  

Retail = You pay money to play that 1 specific game, that's it.

Uninstalling the game does not equivalent to people returning the game because nobody loses money since it's all already paid for in your subscription while returning your game to a retail results in the Publisher/Dev/Retailer losing that money LOLLLL

You might as well say watching the same movie on Netflix and going to pay for a ticket at the Movie theatres to watch that same movie are the exact same thing lol but it clearly isn't. 

Erm.. so who makes the money once customers request for full refunds for the games they return? The sale is still counted as a sale towards the game that was brought however no money was made if the game was returned as a full refund. Exactly the same if someone logged into SoTs, played it for a bit than uninstalled the game and never played it again, that player was still considered someone who played SoTs just like someone returning a retail game, that sale still counts even if they never return to the game again. Its all the same crap, different bucket.

The effort it takes to play SoTs isn't exactly like playing a quick short demo that takes seconds to download to try out.

To play SoTs

1) You need a Xbox account (Even on Steam)

2) You need to pay for GamePass

3) You need to install SoTs which is 50gigs

4) You need to create a Pirate/Character

5) You need to log into the game.

^ The moment you log into the game, you are considered someone who has played the game. This is how i believe MS get their statistics. To log into the game takes a few road bumps to get into.