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Leynos said:
Pemalite said:

Tegra is the name for a "product skew". - Not the actual chip code name.

You can have an Ampere based Tegra chip... Which is actually happening with Tegra Orin, it will be available next year... And we have known about it for the last several years.

Tegra Volta is likely to match the Playstation 4 in many tasks.

I think due to fillrate limitations of mobile chips we will see the Switch 2 top out at around 1080P, which is fine, it's mobile and will look crisp... It's when you blow it up on a giant display that the limitations seem more pronounced.

Ray Tracing due to the fact it uses dedicated compute cores might be out of the realm of mobile devices due to the substantial additional power requirements required.

I mean in 2-3 years something like Xavier or better could be there and it has tensor cores now. Something similar can be shrunken down in 2-3 years when it's time for a successor right?

The successor to the Switch's Maxwell based Tegra already exists... The Switch's Tegra SoC was already several years old when the Switch released.

Essentially you have Tegra Kepler (Aka Tegra K1) >>> Tegra Maxwell (Aka Tegra X1 Aka Nintendo Switch) >>> Tegra Pascal (Aka Tegra X2 50% more performance at the same TDP) >>> Tegra Volta (Aka Tegra Xavier) >>> Tegra Ampere (Aka Tegra Orin).

Each line of Tegra basically uses the desktop PC GPU architecture with a few efficiency changes I.E. Maxwell, Pascal, Volta and Ampere but couples that with a cluster of ARM cores like A57 or Denver.

Basically there are chips which Nintendo could use as a generational successor to the Switch's current Maxwell chip, today.

In saying that, the longer we wait, the faster and more capable the ARM SoC's become, it's a fast moving industry on a 9-12 month cadence.



--::{PC Gaming Master Race}::--