src said:
Not sure why you wasted 10 lines saying "not for Japan" when I already mentioned it included global. I'm evidently more informed about the Japanese market since you can't even get general trends correct. Nintendo having 80% hardware market share isn't go to stop Playstation continuing to get better third party support, because as I have said, and as history has shown for several generations, Japanese third party support is also dependent on overseas sales. If you want to talk about JP third party support then you need to talk about overseas sales as well. You should know this, since you call yourself informed. Playstation hence continues to have the best JP third party support, in terms of sales share and number of titles. This is supported by data. Its cute that you put Taiko as some bar, bu we look at third party sales as a whole (cumulative) and Playstation continues to dominate Nintendo in that regard. Coming from the guy who thinks a SMT Remaster is going to do 300k on one platform, and justifies it by wrongly comparing it to a newline entry and its later released SKU, your projections are laughable. |
All I can say is..at this point, any Japanese developer that ignores Switch, which is selling well in Japan and the rest of the world, are going to be criticized for having bad business decisions. Example would be games like the new SAO game.
Sure, there will be games that sell better on PS, but Switch sales would be an added bonus at worst.
The Switch is selling incredibly well and destroying the top 20 on the weekly charts in Japan. Why ignore an established user base that is still growing?