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If it fits within the vision of their game, then of course.

If a game is pushing the CPU, GPU, and I/O to the max, to deliver the vision of the game, then I would prefer they stick to their vision.

For me it comes down to this. If the game can play the same at 1080p/120 or 4K/30, then that option should be available. If the game would require a reduction in core gameplay elements to reach a higher FPS, then absolutely not.

At the end of the day, consoles are a set platform, that developers can count on, to achieve the same performance across 10's or 100's of millions of devices. I want developers to deliver their best vision within the capabilities of that set spec. If that means 1080, 1440, 4K, or 8K, or 30, 60, or 120FPS, then that is their call. I don't want them compromise their game to meet specific Resolutions or Frame Rates.



Stop hate, let others live the life they were given. Everyone has their problems, and no one should have to feel ashamed for the way they were born. Be proud of who you are, encourage others to be proud of themselves. Learn, research, absorb everything around you. Nothing is meaningless, a purpose is placed on everything no matter how you perceive it. Discover how to love, and share that love with everything that you encounter. Help make existence a beautiful thing.

Kevyn B Grams
10/03/2010 

KBG29 on PSN&XBL