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Alara317 said:
Zoombael said:

Are you saying they'll counterbalance the lack of colored people in the future. They haven't counterbalanced up to this point, so i expect to see a lotta non-caucasian AAA single player protagonists. Man, this is going to be an epic counterbalance.

I certainly hope so, but given the backlash games get any time they even TRY to be progressive I imagine that might not be for a while. 

And there's no need to act like diversity isn't good enough if it isn't ALL diversity. I agree we should definitely get more people of colour in games (like, duh, white people are only like 30% of the worldwide population but like 95% of the worldwide protagonists....because most games are made in the US or Europe, I imagine), but it doesn't help your cause to devalue what progress we HAVE made just becuase it's not in the direction you want. All steps forward are good steps, even if they're baby steps. 

I for one would love if Sony was bold enough to fund an AAA studio in Africa, one in South America and one in Asia outside China/Japan and have they tell tales from those places with all Indigenous, or all black, all Asian people in the cast. I would certainly buy a well made game based in some folklore of Africa (told by African), or by the native indigenous of Peru/Brazil/etc... and perhaps in the case of South America since very few still hold tradition and also would be a game developer at least hear they very through and make the game based on it. I have no problem with my weapons being limited to arch, spear and some rock slinging.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."