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shikamaru317 said:
Otter said:
I'm curious how Series S ports will be handled for the first few years.

When we're dealing with games built around current gen systems, it should comfortably be able to to hit 4k, 30fps. I think its actually going to make Series X look a bit redundant initially, at least where third party games are concerned. Series X will for sure have higher graphical settings but I don't think they'll be that noticable, similar to most high vs Ultra PC settings.

My money is on something like this for the cross-gen games:

  • Xbox One/S- 900p, mostly low settings from PC with a few medium
  • Xbox One X- 1800p, mix of low and medium settings from PC
  • Xbox Series S- 1080p, mostly ultra settings from PC
  • Xbox Series X- 4K, mostly ultra settings from PC

Xbox One X was designed and marketed as a 4K console, so they have to keep aiming for as high of resolutions as possible on it or else the people who bought it based on the 4K marketing will feel mislead, so MS will ask devs to push resolution as high as possible for XB1 X on cross-gen games, which will mean a mix of low and medium settings from PC most likely.

Series S, though having a similarly powerful GPU to XB1 X, was designed by MS to play next-gen games at 1080p, so I think that MS will ask devs to push graphical settings as high as possible on Series S at 1080p. The goal on Series S is to offer the exact same experience as Series X, just at a lower resolution.

This is probably one of the main reasons why they've discontinued Xbox One X; a lot of less informed consumers could be easily misled or confused by the illusion of overlap. I can already smell the "Series S is weaker than Xbox One X confirmed" trolling.