DPsx7 said:
True enough. I haven't gotten to the latest MK yet (Seriously, looking at my shelves I probably have 1-2 years worth of gametime). Kart games center a bit more around combat and random powerups. F-Zero doesn't have weapons, it's more about keeping top speed and staying on track. Then past that you have more technical racers like Wipeout with more focus on complex tracks. So if these games stuck to their strong points I don't see them interfering with each other. As for the comment about non-racing, is that really what players want? Personally I say it should stick to its strengths and focus on racing. |
Like a hub where you can buy upgraded parts, interact with characters you meet throughout the story, play mini games. Not just you racing and literally doing nothing else. I want depth and a story.