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DonFerrari said:
goopy20 said:

I totally agree. We have to see more to know if Spider Man MM could have gotten a ps4 release without basically being a different game. With Halo Infinite, however, we know for sure as it's coming to Xone and it will probably be running in 120fps on Series X.

The big difference is that, even if some of Sony's early games won't get the most out of the system, at least the developers are trying. With Series X, Phil has flat out told us that their 1st party games will, just like pc, scale across a bunch of different devices. It's not so much about what we've seen so far, it's about the strategy behind both companies. 

We will see about Spider Man but this looks like a pretty big upgrade to me.

Both gifs are horrendous.

And I doubt Halo Infinite will be 120fps on XSX, at least certainly won't be the only option, for that to happen they will have a 60fps quality mode and a 120fps performance mode. Halo is the flagship of MS, you may not like, it may be "inferior" to past Halo on gameplay or lore, but graphically it will need to be their best yet.

I know the gifs are terrible and its hard to make a good comparison when we've seen so little. I guess we'll have to wait and see.

With HZW I have no doubt it will be a different story though, even though we barely seen any footage from that one neither. It has more to do with GG's track record of pushing hardware. Just look at the pc requirements of HZD. The ps4 has something comparable to a GTX750, yet the minimum requirements on pc are a GTX780. To put things in perspective, if HZW is just as optimized for ps5 as HZD was for the ps4, that'll mean the minimum requirements would be something like a RTX2080 and a NVME SSD just to play it in 30fps. 

Now I know Halo is MS's flagship title and people expect it to blow us all away on the 23rd. But I'm willing to bet my entire Pokemon collection that it won't have a super high-end gpu listed as the minimum pc requirements. It will probably be a GTX660 minimum and something like a GTX970 as recommended. We need to keep in mind that MS wants everybody to be able to play Halo Infinite on GP and get the same experience. The last thing they would want is to single out Series X owners and the 15m people who bought a RTX card. I'm sure it will be the best looking Xone game, though, and it will probably have some pretty cool ray tracing going on. But my guess it that it will be playable on Series X in 4k/60fps with RT or 4k/120fps in performance mode.

~ User was banned for this post. - Pemalite.

Last edited by Pemalite - on 16 July 2020