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DonFerrari said:
goopy20 said:

Identical in the sense how ultra settings on pc are identical to the base console versions. It's not like we don't know what that means. You can just check out some youtube videos and see for yourself. It obviously looks better but that's not the same thing as a generational leap we typically see when new consoles come out. That's not because pc's aren't far more powerful and could do a lot more with the engine, it's because they are designed to look and play identical across all platforms.

HZW will be coming out in 2021 and we haven't seen any gameplay of Spider man yet. You seem to be convinced Spider man its just a cash grab but I'm sure there's more of a technical reason why its not coming to ps4. We will see but its not just about these early games that are cross gen with Xone during the first 2 years. I'm talking about an entire console generation where MS's exclusives will be designed around the limitations of the 4Tflops Lockhart and average pc's too. I was hoping RTX cards would be more common once the new gpu's come out, but they are actually expecting a price hike as there's a big demand from cryptocurrency miners. Will be interesting to see what the new gpu's going to cost, but I don't expect RTX 2080 like performance to become standard on pc anytime soon.  

I don't think there was any confirmation SM:MM won't come to PS4, but on technical reason not to just if dev don't want to use the assets on PS4 more than the assets they twiked for PS5. Because if the engine is the same with improvements they probably could easily make a PS4 version of it.

I thought they already confirmed it won't be on ps4? It would be a bit stupid of Sony not to use Spider man to showcase the ps5's hardware as its such a big franchise. Then again Insomniac has been working on 2 launch titles at the same time, so who knows how much effort they'll put in the Spider Man game. Maybe it won't be a next gen masterclass but they did say this, though:

"We are also excited for the game to demonstrate the power of PlayStation 5 this holiday. Marvel’s Spider-Man: Miles Morales will show off near-instant loading, ray-tracing, 3D audio and the DualSense controller. We’ve upgraded our characters with 4D scans and improved skin shading for more realistic looking characters and spline-based hair that moves far more naturally. Many of the city’s assets have also been updated to take advantage of the new console. As you experience Miles’s story, you’ll see, hear, and feel things in a whole new way, all thanks to PS5."