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Pavolink said:

-The tech I mentioned is expected to be implemented in the mobile/portable market.

-Then I'm wrong saying "active life" and mean main focus or main hardware or main device or whatever. My point is that Switch could see a successor in 2022-spring 2023 and still keep getting some games even after, just like the past Nintendo hardware. Releasing a succesor is not going to kill the Switch, even less if it is retrocompatible.

-Releasing a succesor at the time I pointed is not rushing it. What are the arguments to point that it would be rushed? Was Switch rushed because it came 4 and half years later than the Wii U? At what point can we say it is not rushed? 2024? Why? How do we know that? Also, not every game has a GAAS or mtx approach. Inhouse development of a Switch 2 version could happen if the tech in the device facilitates the development, and afaik, Switch tech is easy to work with, and I expect the same with the succesor. Budgets are increasing and developers are willing to put more versions on shelves if that helps with sales. I honestly don't believe there's an agenda against Nintendo, or at least not from most developers.

- So the tech you're on about isn't even released that makes this point even more pointless you know why? Because we're talking about active tech in the dedicated gaming portable market which is the whole point.

- Releasing a successor means the would be two platforms to then focus on and support and your reasoning for wanting a successor doesn't warranted such a situation especially as the platforms the successor will be deal with have opted to use higher than usual tech for consoles meaning rushing out a new platform seriously hurts chances of the ports you're touting.

- It is rushing it's a text book knee jerk reaction your whole reasoning of the needing to be a new platform to get ports is a rush tactic because in order to be out for 2022 it means that portable tech from now has to be used to be developed into a platform in time for a 2022 release not the tech that comes out in 2021 or 2022. You even said the tech you're talking about is expected to be used meaning it's not on the market yet in other words it would not be whats used in the 2022 platform you're saying should be out you really haven't thought this through as yes it would be rushing especially as PS5 and XSX are using higher level tech than normal for consoles.

Now compare this to how the Switch was handled it was announce 1 and half years in and still had 3 years of R&D it's reasoning for being developed was to compound both the portable and home console sides into one platform as it was no longer viable to have two simultaneous platforms out as even Sony themselves failed at that. Budgets have been increasing since the 360 15 years ago yet developer behaviour remains the same the only reason they do Switch versions is because they're running out of room to avoid the platform and they have to answer to shareholders publishers and developers aren't as willing because it has always come down to business approach and the approach on Nintendo platforms bring in different type of consumers who aren't as receptive to the practices these publishers and developers employ. I guarantee you that is TW3 never was ported over many of them would be using the power excuse.