zero129 said:
What your forgetting is your the one trying to make a point that a game running on the same engine cant look a gen apart. And Just like i showed you with the witcher 3 images the is a lot that can be scaled to make a game fit any target. |
Pretty sure I always said the opposite. Unreal 5 scales all the way down to mobiles, doesn't mean they could get that ps5 tech demo running on a iphone. I mean technically they could, but then it would look like ass and defeat the whole purpose of showcasing the graphics capabilities of both the engine and the iphone.
Like I said, scalability of the engines and hardware won't hold Series X back, parity with Xbox, Lockhart and low-end pc's will. With every design idea they will have to ask themselves "will this run at 30fps/1080p on a jaguar cpu, 1,3Tflops gpu and HDD too?" If the answer is no, then they just have scale it down across the board or remove it all together.