Wyrdness said:
You're looking at the Switch as if it's a traditional bit of hardware it isn't leading to several factors that are in play for one due to being a hybrid it has a monopoly on the portable market where the 2015 tech is still the most powerful. Indies, exclusives and Japanese support in this side of the market has shown to be more than enough to go on after all 3DS lasted 9 years even with a poor start, DS also lasted 9 years as well with both platforms having at least 7 years before a successor arrived. The successors of the games you mention likely aren't going to arrive for another 3 to 4 years and that's assuming they have quick development especially going by how long developers took to get to grips with the PS4/X1 that amount of time makes it even more questionable to release in 2022 it would be better to release a platform closer to the time of those games to be able to utilize even better tech that becomes viable. |
2015 Switch tech is not the most powerful at this moment, as there are other devices already over Switch. Some smartphones for example, althought those are used for multitasking purposes and are way more expensive.
DS seems untouchable to me, while 3DS lifetime sales are going to be almost surpassed after only 4 years of Switch sales. I doubt Nintendo prefers the 3DS sales pace over the Switch, which have a bigger and more diverse library than the 3DS at the same time thanks to a better western support.
I agree also that the mentioned games are at least 4 years away from release, and that's exactly why having a Switch succesor sooner than later could help to develop and release the Switch version at the same time than the other versions, or at least not so far from the og launch.
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