Pemalite said:
Lumin is an "approximation". - Lumin is a "collection" of lighting techniques all working to augment each other in order to get the best result with a low overhead, it's not the best approach to lighting, shit... It's not even the most efficient, but it's damn well impressive for the hardware it's being showcased on. |
Yeah it did look impressive, but how do you think it compares to the Nvidia RTX implementation? And which version of RT do you think will make more sense for developers to use (assuming that AMD's Ray Tracing cores perform about the same as on the RTX cards)?
Personally I'm still hoping to see Path Tracing! Not in 4k, of course, but in 1080p with something like DLLS enabled, who knows :)