SvennoJ said:
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So TLOU2 is a first-person-shooter now?
You are mixing up game design with technical abilities.
In HL2 you are fighting the enemies straight on with a crowbar or a gun instead of hiding in the grass like a rat.
You didn't hide behind walls like that coward Marcus Fenix either. 
Nevertheless even back then lighting and staying in shadows was possible in sneaking games like Splinter Cell or Thief: Deadly Shadows... and it worked fine even on an Original Xbox.
SvennoJ said:
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These are the requirements for Infinifactory:

Impossible on PS3 with reduced graphics compared to PS4? I don't think so.









