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REDZONE said:
Conina said:

0:00 - 0:20: all small jumps within the same level, no SSD usage

0:20: fading between two different video clips, no SSD usage

0:20 - 0:55 no jumps, the purple portals aren't connected to a different level, no SSD usage

0:56: PROBABLY a completely different world (which could have preloaded in the background the last 30 seconds or minute in a PS4 version when done right), but maybe a different part of the same level (since we only saw small parts of the level before)

1:01: fading between two different video clips, no SSD usage

1:01 - 2:09  all small jumps within the same level, no SSD usage

So the ONLY demonstration of the SSD advantage in the whole video is ONE jump at 0:56, and even that ain't 100% sure. And they probably won't change the level every three minutes, since that could be confusing for many players. And annoying many players just to show off the new technology wouldn't be very wise.

That said: I'm an absolute Ratchet & Clank fan and that game alone is reason enough for me to buy a PS5. But we need to see much more footage of the game to judge the frequency of the jumps between worlds/levels and therefore the importance of the SSD in that game.

It's not 100% sure?Lol and ps4 would do it with a 30 second load screen? HAHA. Uncle Phil is right so hopefully he supports the Xbox one x for the entire next gen,I mean there is absolutely no reason to stop supporting it.

No, it ain't 100% sure that the jump at 0:56 is between two totally different levels or between different areas of the same level. Or do you have more information at this point to prove it?

And even if they are different levels, it ain't 100% sure if the second level gets loaded from SSD or is already preloaded in the RAM. Or do you have more information at this point to prove the SSD usage?

Also I didn't write "30 second load screen" as a hypothetical PS4-solution but loading the next section in the background while playing the current section... please learn to read! Obviously the game already knows in advance which level section comes next... neither Ratchett nor the player are opening the rift or selecting the destination. If both sections are small enough to both fit in the PS4 memory, that would be possible. Or do you have more information about the size of both level sections at this point to prove that it wouldn't be possible?

All the "mini jumps" except the jump at 0:56 are not showing the SSD superiority.