By using this site, you agree to our Privacy Policy and our Terms of Use. Close
SecondWar said:
DonFerrari said:

About your last paragraph, there is a confirmed transwoman in the game, but not what people thought due to the leaks.

Do you mean Lev? He's a trans-man, not a trans-woman.

Anyway, what I have found silly about the reaction to him actually comes from some members of the trans-community. Apparently, the character has been criticised for begin written by non-trans writers. I didn't realise that was a pre-condition, even though they seem to have gone to great lengths to do a fair portrayal.

They also got criticised for having the Seraphites using Lev's birth name. To me, this is realistic, as a hardcore religious cult isn't going to try to be respectful to Lev. It might not be pleasant, especially for trans-people, but it is realistic.

Yes I mean Lev, and yes he would be transman. Still people that think Abby is trans very clearly didn't play the game and even try to impose they have a great knowledge of it.

And you are right about the second paragraph. If Lev was expelled from Seraphites and sister was hanged to die then of course they have 0 acceptance for him so it would be ludicrous to expect they to call him Lev.

EricHiggin said:
DonFerrari said:

Not really apple to apple.

AAA games aren't automatically popular because of the cost of production, but because they target mass market appeal (to pay for the cost of course is part of it), sure not all AAA games do that well in sales but they are designed for it. Exotic cars are designed to be limited in sales.

Minecraft is an odd title, there are very few titles that sell over 20M, so to say only over 20M is popular (or worse your case with Minecraft and 100M sales).

You are likely reaching with your comparison. You need to look at the industry, you have the best sellers, that on PS1 used to mean like over 100k sales and nowadays is over 1M. If you want to stretch it then perhaps 5M.

So it doesn't matter the reasonable metric you use, TLOU and TLOU2 are popular entertainment.

AAA games aren't the exotic cars of the gaming industry? What other types of games have more time and money spent on their development?

If you want to change it to sports cars, that's fine to. Maybe more realistic for you but it's the same result in the end either way.

Sports cars are not high end popular forms of travel/transportation. They are simply high end vehicles.

Reasonable metrics? So like because the majority of woman tend to find tall men sexier, that means all tall men are sexy at all times, period? Certainly doesn't sound reasonable. I wonder why tall men bother to bathe?

I guess you missed the point. It is about the public you want to reach and not how much you put in the development that define if something is popular or niche.

You are still trying to do big fallacies. You tried to use the biggest seller and say anything that doesn't sell like it isn't popular, how does that make any sense?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."