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EricHiggin said:
the-pi-guy said:

Who's being vague?  There's no name in your post.  Who are you even talking about?  I don't understand why some posters are allowed  to have such poor etiquette being so vague.  You really ought to be clear about who you are talking about by spelling out their name.

He literally quotes a message in that tweet. 

He's not being vague, he's explicitly referencing that tweet.  

The problem in understanding here isn't on Neil.  For some reason you are not applying the skills of reading context that you use every time you read or write a response to a quoted message.  

Just like every forum poster can infer who you are talking about, you should be able to infer what Neil is talking about considering he literally shared this tweet in exactly the same way that you quoted Hynad's post:

https://mobile.twitter.com/laurabaileyvo/status/1279173199918292992

If Neil is being vague, so are you.  

Sounds a little like a bad faith counter to me. Lot's of them going around lately though.

And yes, my post was partially vague as it goes much deeper, while making a few related and unrelated points, but is it poor etiquette or 'visionary artistic communication'?

DonFerrari said:

Not sure what you are trying to imply, but quite possibly the cost of development of a Honda Civic is similar to an exotic car, but for different reasons and perhaps individual models end up being cheaper to design because of the accumulated knowledge. Don't forget that they keep researching on how to make it cheaper to manufacture. Exotic cars are somewhat challenging conventions and most desire it but isn't popular at all. Still have no idea what you are trying to mirror with that.

If AAA games are automatically popular entertainment, then exotic cars are also automatically popular forms of travel/transportation.

I would never say exotic cars are a popular form of travel, based on their sales, compared to something like a Honda Civic.

I would never say TLOU(2) is popular entertainment, based on their sales, compared to something like Minecraft.

It depends on how you want to compare them, or just giving them labels without context.

Not really apple to apple.

AAA games aren't automatically popular because of the cost of production, but because they target mass market appeal (to pay for the cost of course is part of it), sure not all AAA games do that well in sales but they are designed for it. Exotic cars are designed to be limited in sales.

Minecraft is an odd title, there are very few titles that sell over 20M, so to say only over 20M is popular (or worse your case with Minecraft and 100M sales).

You are likely reaching with your comparison. You need to look at the industry, you have the best sellers, that on PS1 used to mean like over 100k sales and nowadays is over 1M. If you want to stretch it then perhaps 5M.

So it doesn't matter the reasonable metric you use, TLOU and TLOU2 are popular entertainment.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."