Thanks, I never saw they were promoting 60fps as obligTory for the games with the badge. Thats really nice but again, will third party devs care about it? Probably no.
They will much more focus on ray tracing, hdr, real life graphics and other shit and games will be running at 30fps or less from the middle of the generation amd onwards.
By the way, is there a big difference between 60fps and 120? 30 to 60 is like night and day for me but I wonder how different a 120fps game look like.
It's nice but it also means it leaves a lot less room to use those 12Tflops on overall fidelity and the things that normally define next gen games. Midway through the console generation I'm sure we'll see more ambitious games testing the limits of Series X/ps5 and will probably run at 30fps/1440p. But how are those games going to work on Lockhart with half the Ram and 1/3 the gpu power?
Imo 120 fps is a lot less noticeable than going from 30 to 60fps. Some Pc gamer swear by it for competitive gaming, though. Its just that it takes a big hit on performance. For example, I have a GTX1060 and can only hit a stable 120fps in something like Sea Of Thieves if I drop to 720p in the lowest settings. While I can get 60fps in 1440p at almost max settings.